[A] DICOM
ACR-NEMA DICOM drafts, Part 1-8,10-14
ACR-NEMA DICOM Supplement 55
[B] Computer Graphics
J. D. Foley, A. van Dam, S. Feiner, J. Hughes, Computer Graphics PRINCIPLES AND PRACTICE (2nd Ed.), Addison Wesley, 1996
M. Luse, Bitmapped Graphics Programming in C++, Addison Wesley, 1993
D. Hearn, M. Baker, COMPUTER GRAPHICS (3nd Ed.), Prentice Hall, 2004
A. Watt, F. Policarpo, The Computer Image, Addison Wesley, 1998
A. Watt, M. Watt, Advanced Animation and Rering Techniques, Addison Wesley, 1992
R. Bradford, Real-Time ANIMATION TOOLKIT IN C++, John Wiley Sons, 1995
J. Neider, T. Davis, M. Woo, OpenGL Programming Guide, Addison Wesley, 1993
K. Lussier, Power 3D, Manning Publications, 1997
R. Wright, M. Sweet, OpenGL SUPERBIBLE, (2nd Ed.), Wait Group PRESS, 2000
P. Taylor, 3D GRAPHICS PROGRAMMING IN WINDOWS, Addison Wesley, 1994
A. LaMothe, TRICKS OF THE 3D GAME PROGRAMMING GURUS, SAMS, 2003
F. D. Luna Introduction to 3D Game Programming with DirectX 10, Wordware Publishing, 2008
W. Jones, Beginning DirectX® 10 Game Programming, Thomson Course Technology, 2008
P. Walsh, Advanced 3D Game Programming with DirectX® 10.0, Wordware Publishing, 2008
A. Sherrod, W. Jones, Beginning DirectX® 11 Game Programming, Course Technology, 2012
[C] Algorithms and Numerical methods
S. Sahni, Data Structures, Algorithms, and Applications in C++, McGraw-Hill, 1998
M. Nelson, J. Gailly, The Data Compression Book (2nd Ed.), MT Books, 1996
W. Press, S. Teukolsky, W. Vetterling, B. Flannery, NUMERICAL RECIPES in C (2nd Ed.), CAMBRIDGE, 1992
G. Engeln-Mullges, F. Uhlig, Numerical Algorithms with C, Springer, 1996
[D] Digital signal and image processing, Digital filters
J. Proakis, D. Manolakis, DIGITAL SIGNAL PROCESSING (2nd Ed.), Macmillan, 1992
A. Oppenheim, R. Schafer, DISCRETE-TIME SIGNAL PROCESSING, Prentice Hall, 1989
E. Ifeachor, B. Jervis, Digital Signal Processing, Addison Wesley, 1993
S. Orfanidis, INTRODUCTION TO SIGNAL PROCESSING, Prentice Hall, 1996
O. Ersoy, Fourier-Related Transforms, Fast Algorithms and Applications, Prentice Hall, 1997
S. Haykin, ADAPTIVE FILTER THEORY (3nd Ed.), Prentice Hall, 1996
M. Hayes, STATISTICAL DIGITAL SIGNAL PROCESSING AND MODELING, John Wiley Sons, 1996
C. Therrien, DISCRETE RANDOM SIGNALS AND STATISTICAL SIGNAL PROCESSING, Prentice Hall, 1992
A. Antoniou, DIGITAL FILTERS (2nd Ed.), McGraw-Hill, 1994
C. Rorabaugh, DIGITAL FILTER DESIGNER'S HANDBOOK (2nd Ed.), McGraw-Hill, 1997
S. Qian, D. Chen, JOINT TIME-FREQUENCY ANALYSIS, Prentice Hall, 1996
M. Holschneider, Wavelets An Analysis Tool, OXFORD SCIENCE PUBLICATIONS, 1995
M. Vetterli, J. Kovacevic, WAVELETS AND SUBBAND CONDING, Prentice Hall, 1995
R. J. Schalkoff, DIGITAL IMAGE PROCESSING AND COMPUTER VISION, John Wiley Sons, 1989
A. K. Jain, FUNDAMENTALS OF DIGITAL IMAGE PROCESSING, Prentice Hall, 1989
J. S. Lim, TWO-DIMENSIONAL SIGNAL AND IMAGE PROCESSING, Prentice Hall, 1990
R. C. Gonzalez, R. E. Woods, Digital Image Processing, Addison Wesley, 1992
M. Sonka, V. Hlavac, R. Boyle, Image Processing, Analysis and Machine Vision, CHAPMAN HALL, 1993
K. R. Castleman, DIGITAL IMAGE PROCESSING, Prentice Hall, 1996
T. Masters, SIGNAL AND IMAGE PROCESSING WITH NEURAL NETWORKS, John Wiley Sons, 1994
A. Blake, M. Isard, Active Contours, Springer, 1998
H. Stark, Y. Yang, Vector Space Projections, John Wiley Sons, 1998
M. Barnsley, FRACTALS EVERYWERE (2nd Ed.), Academic Press, 1993
S. Mallat, a wavelet tour of signal processing, ACADEMIC PRESS, 1998
P. Lynn, W. Fuerst, INTRODUCTORY DIGITAL SIGNAL PROCESSING (2nd Ed.), John Wiley Sons, 1994
N. Lu, FRACTAL IMAGING, Academic Press, 1997
[E] Pattern Recognition, Image Analysis, Neural Networks
S. Theodoridis, K. Koutroumbas, PATTERN RECOGNITION, ACADEMIC PRESS, 1999
A. Pandya, R. Macy, Pattern Recognition with Neural Networks in C++, IEEE PRESS, 1996
C. Bishop, Neural Networks for Pattern Recognition, OXFORD, 1995
E. Gose, R. Johnsonbaugh, S. Jost, PATTERN recognition and IMAGE analysis, Prentice Hall, 1996
S. Haykin, NEURAL NETWORKS (2nd Ed.), Prentice Hall, 1999
T. Masters, Practical Neural Networks Recipes in C++, ACADEMIC PRESS, 1993
S. Welstead, NURAL NETWORKS AND FUZZY LOGIC APPLICATIONS IN C/C++, John Wiley Sons, 1994
[F] Digital Video
A. Tekalp, digital video processing, Prentice Hall, 1995
K. Rao, J. Hwang, TECHNIQUES STANDARDS FOR IMAGE VIDEO AUDIO CODING, Prentice Hall, 1996
[G] C/C++ Language
B. W. Kernighan, D. Ritche, THE C PROGRAMMING LANGUAGE (2nd Ed.), Prentice Hall, 1998
B. Stroustrup, THE C++ PROGRAMMING LANGUAGE (3nd Ed.), Addison Wesley, 1997
[H] Windows Programming
C. Petzold, PROGRAMMING WINDOWS 3.1 (3rd Ed.), Microsoft PRESS, 1992
C. Calvert, WINDOWS 95 PROGRAMMING (2nd Ed.), SAMS PUBLISHING, 1995
B. E. Rector, J. M. Newcomer, Win32 Programming, Addison Wesley, 1997
R. Shaw, D. Osier, MFC, SAMS PUBLISHING, 1995
M. Young, Visual C++ 4 (2nd Ed.), SYBEX, 1996
V. Toth, Visual C++ 4, SAMS PUBLISHING, 1996
Ramirez et.al., Visual C++ 4 MASTERCLASS, WROX PRESS, 1996
M. Blaszczak, PROFESSIONAL MFC with Visual C++ 5, WROX PRESS, 1997
D. Chapman, Visual C++ 6, SAMS, 1998
K. Gregory, BUILDING INTERNET APPLICATIONS WITH VISUAL C++, Que, 1995
L. Napper, WinSock 2.0, IDG BOOKS, 1997
P. Bonner, NETWORK PROGRAMMING WITH WINDOWS SOCKETS, Prentice Hall, 1996
B. Quinn, D. Shute, Windows Sockets Network Programming, Addison Wesley, 1996
C. Mirho, A. Terrisse, Communications Programming for Windows 95, Microsoft PRESS, 1996
P. Aitken, S. Jarol, Visual C++ Multimedia, CORIOLIS GROUP BOOKS, 1995
S. Rimmer, Advanced Multimedia Programming, McGraw-Hill, 1995
P.Perry, Multimedia DEVELOPER'S GUIDE, SAMS PUBLISHING, 1994;